AI Insights · Timothy · December 2021
Top 5 2D Cartoon Games on Android in Latin America - Q4 2021
Discover the performance trends of the top 5 2D cartoon games on the Android platform in Latin America during Q4 2021, including insights on downloads, revenue, and active users.
During the fourth quarter of 2021, the top 5 2D cartoon games on the Android platform in Latin America exhibited notable trends in downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a comprehensive look at these apps' performance.
Pou by Zakeh saw a varied performance in weekly downloads, peaking at approximately 753K in the last week of December. Weekly revenue showed a steady increase, reaching around $1.3K in the final week of December. The app's weekly active users also grew, starting at about 23M at the beginning of October and rising to over 31M by the end of December.
Among Us from Innersloth LLC experienced fluctuations in weekly downloads, with a high of around 700K in the last week of December. Revenue trends were relatively stable, peaking at about $3.9K in mid-November. The game's active users saw minor ups and downs, ending the quarter with approximately 1.4M users.
Survival 456 But It's Impostor by Great Arcade Games, which launched in mid-November, had impressive weekly downloads, peaking at around 1.6M during its second week. The game's revenue was modest, with a peak of $240 in the week of November 22. Active users peaked at approximately 2.1M in the same week.
Toca Boca World from Toca Boca showed consistent download rates, reaching around 633K in the last week of December. Weekly revenue saw a significant spike to about $158K in the final week. Active users increased steadily, starting from about 4.6M in late September to nearly 5.9M by the end of December.
Finally, Candy Crush Saga by King demonstrated strong performance with weekly downloads peaking at about 569K in mid-November. The game’s revenue also showed steady growth, peaking at approximately $221K in the last week of December. Active users grew consistently, starting at around 5.6M and reaching over 6.3M by the end of the quarter.
For more in-depth insights, visit Sensor Tower's platform.